[画面主体]
"A lonely young person sitting on the edge of a skyscraper rooftop, calm facial expression, gazing into the distance, wind blowing through hair, wearing a dark hoodie and jeans. The sky is blood-red with swirling dark clouds, cinematic lighting."
(孤独的年轻人坐在摩天大楼边缘,表情平静凝望远方,风吹动头发,身穿深色连帽衫和牛仔裤。天空呈血红色,乌云翻涌,电影感光线)
[背景崩塌特效]
"Behind the person, a hyper-realistic futuristic city is collapsing: skyscrapers exploding into debris, ground cracking with glowing lava, bridges snapping and falling into abyss, holographic billboards flickering with error messages. Ultra-detailed 3D rendering, Unreal Engine style, dynamic camera angles."
(人物身后,超现实的未来城市正在崩塌:摩天楼炸裂成碎片,地面裂开渗出熔岩,桥梁断裂坠入深渊,全息广告牌闪烁故障信息。超精细3D渲染,虚幻引擎风格,动态镜头角度)
[镜头运动]
"Start with a close-up of the person's profile, then slowly pull back to reveal the collapsing city in the background. Final shot tilts upward to show the entire skyline disintegrating into black dust, leaving only the person's silhouette."
(从人物侧脸特写开始,缓慢拉远镜头展现背后崩塌的城市,最终镜头上摇至天际线瓦解成黑色尘埃,仅剩人物剪影)
"Cyberpunk dystopia, hyper-detailed destruction physics, slow-motion debris explosion, volumetric smoke and fire, cinematic color grading: cold blue tones on the person vs warm orange-red tones on the collapsing city. Inspired by the movie 'Blade Runner 2049' and '2012' disaster scenes."
(赛博朋克反乌托邦,超精细物理破坏效果,慢镜头碎片爆炸,体积烟雾与火焰,电影级调色:人物冷蓝色调 vs 崩塌城市橙红色调。灵感来自《银翼杀手2049》和《2012》灾难场景)
- 添加粒子特效:"Flying glass shards reflecting red light, ash particles floating in the air"
(飞溅的玻璃碎片反射红光,灰烬颗粒悬浮空中)
- 物理模拟:"Buildings collapsing in sequential order from far to near, shockwave ripples visible on the ground"
(建筑由远及近依次崩塌,地面可见冲击波纹)
- 情绪符号:"A dying smartphone on the rooftop showing a last message 'Goodbye' before screen cracks"
(天台上一部濒死的手机屏幕碎裂前显示最后消息“再见”)
"Avoid cartoonish style, avoid zombies/monsters, no blood or gore, no deformed hands, no blurry background, no unrealistic floating objects, no over-saturated colors."
(避免卡通风格,禁止出现僵尸/怪物,无血腥,无畸形手部,背景不模糊,无