input_photo = "Girl_back_view@sunset_beach"
dynamic_layer{
water:
- wave_simulation(mode="realistic",
frequency=1.2Hz,
foam_generation=0.7,
caustics_refraction)
sky:
- dynamic_clouds(speed=0.8x,
volumetric_light_rays_angle=27°)
- seagull_flock(
path=bezier_curve[[120,430]->[950,120]],
wing_flap=3Hz,
specular_highlight=0.4)
character:
- hair_simulation(
wind_vector=[0.3,1.2],
secondary_motion=0.7)
- cloth_flow(
dress_ripple=True,
amplitude=0.15m)
}
camera_move{
start: dolly_zoom_from_85mm_to_35mm,
mid: crane_shot_upward(altitude+15m),
end: rotating_arround_character(220°@6sec)
}
time_transition{
day_to_dusk:
- temperature_shift(6500K->3800K),
- exposure_ramp(-0.7EV),
- starfield_gradual_appear(threshold=0.8)
}
post_effects{
light_leak:
- orange_cyan_halation(strength=0.3),
soundscape:
- embed[wave_crash+seagull_cry]
@audio_channels=3D
}